The Counting Game turns one channel into a collaborative counter. Members post integers in sequence starting from a configurable number; the bot watches the channel and keeps the count honest. There is no slash command — the game is toggled on and off from the dashboard. Open Dashboard → Activity → Counting Game.Documentation Index
Fetch the complete documentation index at: https://docs.rbxweb.net/llms.txt
Use this file to discover all available pages before exploring further.
How counting works
Members post messages containing exactly one integer (no words, no emoji, just digits). The bot checks each message against the expected next number and the current user’s consecutive-post streak:- If the message isn’t a valid integer → deleted (always).
- If the number is correct → accepted, counter advances, streak bookkeeping updates.
- If the number is wrong → the configured “on wrong number” action fires (delete, reset, or nothing).
- If the same user posts more numbers in a row than the configured limit → handled as a wrong number.
Lifecycle
Configure the rules
Flip Enable Counting Game on to unlock the rest of the card. Pick a channel, choose Resume or Start Over, set the max-per-user, on-wrong action, and optionally milestone reactions and role gates.
Press Start Counting Game
The single Start Counting Game button at the bottom saves all settings AND starts the game in one action. The bot either resumes from the channel’s last valid number or starts fresh, based on the on-activate mode.
Members play
Members post numbers. The bot silently enforces the rules. A green banner on the dashboard shows the current count and the last user to post.
Settings
Turns the game on. Everything below this toggle is greyed out and disabled until it is switched on.
The one channel the bot watches. Anything that isn’t a valid integer is deleted; numbers that don’t fit the count are handled per the “on wrong number” setting.
Resume — scan the channel history for the most recent valid number and continue from there. Falls back to
1 if no valid number is found.
Start Over — reset the counter every time the game is enabled. Selecting this option reveals a Starting Number field directly below.Only visible when Start Over is selected. The first valid number when the game starts or resets.
How many numbers the same user is allowed to post before another user must take a turn. Set to 1 to force strict alternation. Set to 3 to let one user post up to three numbers before another user posts.The streak resets as soon as a different user posts a valid number — so a user who posts fewer than the max before someone else posts doesn’t lose their remaining allowance for later.
Exactly one mode applies — “delete” and “reset” are mutually exclusive.Do nothing — leave the wrong message visible and keep the counter where it was.
Delete the message (default) — silently remove the wrong message so the channel stays clean. Counter is unchanged.
Reset the counter — the wrong message stays (so everyone sees what broke it). The counter resets to the starting number and the bot posts a short “Reset!” reply.
When on, the bot reacts to every N-th valid number (where N is the interval below). The interval and reaction list below are greyed out when this toggle is off.
The bot reacts every N valid numbers — so
100 fires on 100, 200, 300; 50 fires on 50, 100, 150; etc.Click the emoji button to open the picker — each click adds an emoji to the list. Click any pill in the list to remove it. Standard Discord emoji only.
If set, only members with at least one of these roles can participate. Admins are always allowed.
Members with any of these roles cannot participate, even if they also have an allowed role. Their messages are deleted on arrival.
Status banner
When the game is running, the dashboard shows a green banner at the top with:- Channel — the configured channel.
- Current — the last accepted number.
- Next expected — the number someone needs to post next.
- Last user — who posted the most recent accepted number.
No slash command
Counting Game is fully dashboard-driven. There is no/counting_game command — moderators configure and toggle the game from the web dashboard. This keeps the counting channel distraction-free.